Source code for vak.nn.loss.dice

import torch
import torch.nn as nn
import torch.nn.functional as F

from .. import functional as vakF

__all__ = ["dice_loss", "DiceLoss"]


# adapted from kornia (https://github.com/kornia/kornia/blob/master/kornia/losses/dice.py)
# originally based on https://github.com/kevinzakka/pytorch-goodies/blob/master/losses.py
[docs] def dice_loss( input: torch.Tensor, target: torch.Tensor, eps: float = 1e-8 ) -> torch.Tensor: r"""Criterion that computes Sørensen-Dice Coefficient loss, adapted to work on a 1-dimensional time series. According to [1], we compute the Sørensen-Dice Coefficient as follows: .. math:: \text{Dice}(x, class) = \frac{2 |X| \cap |Y|}{|X| + |Y|} Where: - :math:`X` scores that estimator assigns to each class. - :math:`Y` true class labels. the loss, is finally computed as: .. math:: \text{loss}(x, class) = 1 - \text{Dice}(x, class) Reference: [1] https://en.wikipedia.org/wiki/S%C3%B8rensen%E2%80%93Dice_coefficient Args: input (torch.Tensor): logits tensor with shape :math:`(N, C, T)` where C = number of classes, and T = number of timebins labels (torch.Tensor): labels tensor with shape :math:`(N, T)` where each value is :math:`0 ≤ targets[i] ≤ C−1`. Converted to one-hot vector with shape :math:`(N, C, T)` to compute the loss. eps (float, optional): Scalar to enforce numerical stabiliy. Default: 1e-8. Return: torch.Tensor: the computed loss. Example: >>> N = 5 # num_classes >>> input = torch.randn(1, N, 20, requires_grad=True) >>> target = torch.empty(1, 20, dtype=torch.long).random_(N) >>> output = dice_loss(input, target) >>> output.backward() """ if not isinstance(input, torch.Tensor): raise TypeError( "Input type is not a torch.Tensor. Got {}".format(type(input)) ) if not len(input.shape) == 3: raise ValueError( "Invalid input shape, should be 3 dimensions (N, C, T). " f"Got: {input.shape}" ) if not input.shape[-1:] == target.shape[-1:]: raise ValueError( "Last dimension of input and target shapes must be the same size. " f"Got: {input.shape} and {target.shape}" ) if not input.device == target.device: raise ValueError( f"input and target must be in the same device. Got: {input.device} and {target.device}" ) # compute softmax over the classes axis input_soft: torch.Tensor = F.softmax(input, dim=1) # create the labels one hot tensor target_one_hot: torch.Tensor = vakF.one_hot( target, num_classes=input.shape[1], device=input.device, dtype=input.dtype, ) # compute the actual dice score dims = (1, 2) intersection = torch.sum(input_soft * target_one_hot, dims) cardinality = torch.sum(input_soft + target_one_hot, dims) dice_score = 2.0 * intersection / (cardinality + eps) return torch.mean(-dice_score + 1.0)
[docs] class DiceLoss(nn.Module): r"""Criterion that computes Sørensen-Dice Coefficient loss, adapted to work on a 1-dimensional time series. According to [1], we compute the Sørensen-Dice Coefficient as follows: .. math:: \text{Dice}(x, class) = \frac{2 |X| \cap |Y|}{|X| + |Y|} Where: - :math:`X` scores that estimator assigns to each class. - :math:`Y` true class labels. the loss, is finally computed as: .. math:: \text{loss}(x, class) = 1 - \text{Dice}(x, class) Reference: [1] https://en.wikipedia.org/wiki/S%C3%B8rensen%E2%80%93Dice_coefficient Args: eps (float, optional): Scalar to enforce numerical stabiliy. Default: 1e-8. Shape: input (torch.Tensor): logits tensor with shape :math:`(N, C, T)` where C = number of classes, and T = number of timebins labels (torch.Tensor): labels tensor with shape :math:`(N, T)` where each value is :math:`0 ≤ targets[i] ≤ C−1`. Example: >>> N = 5 # num_classes >>> criterion = DiceLoss() >>> input = torch.randn(1, N, 3, 5, requires_grad=True) >>> target = torch.empty(1, 3, 5, dtype=torch.long).random_(N) >>> output = criterion(input, target) >>> output.backward() """
[docs] def __init__(self, eps: float = 1e-8) -> None: super(DiceLoss, self).__init__() self.eps: float = eps
[docs] def forward( self, input: torch.Tensor, target: torch.Tensor ) -> torch.Tensor: return dice_loss(input, target, self.eps)